With the pandemic still surging on as strong as ever two years later, there have been many debates surrounding the concept of remote work. While many companies have embraced the work-from-home model, others are still married to the traditional in-person office setting. This has also been a point of discussion in the video game world over the past couple of years. Now, one of the biggest names in the industry is introducing a permanent change as BioWare has announced it will begin hiring remotely across North America.
In a recent blog post, BioWare spoke about the state of the company and what fans could expect moving forward. One of the subjects touched on was that of remote work. Before, most BioWare hires were expected to relocate to work out of their Austin or Edmonton offices, with only some positions qualifying for remote work. Moving forward, BioWare will do away with this requirement and allow employees to work from home.
The pandemic has also taught us a lot about how we can work together, even while working across North America from hundreds of different locations. And now, we’ll use what we’ve learned and apply it to a new work model that will ensure flexibility for everyone in the studio. Our goal is to lean into the things that everyone likes about working from home, while also giving people the opportunity to return to the office with more flexibility.
With the pandemic not going away any time soon, the hybrid workplace is becoming increasingly popular. With such a renowned studio like BioWare making the leap to remote work, it will be interesting to see if any other major studios follow. For more on how the COVID-19 pandemic is impacting the video game industry, stick with Shacknews.