Nintendo Switch 2 Can Run Zelda: Breath of the Wild at 4K Resolution, 60 FPS; May Be Capable of Better Ray Tracing Than PS5/Xbox Series X.

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The Nintendo Switch 2 is sounding to be a growing number of like a substantial advance over its predecessor, as recommended by brand-new information on how the tech demonstrations supposedly revealed throughout this year’s Gamescom operated on the yet-to-be-revealed console.

Speaking in a brand-new video shared on YouTube, NateTheHate, who showed to be a trusted leaker and expert in the past, exposed how the brand-new Nintendo console can running The Legend of Zelda: Breath of the Wild at 4K resolution, 60 frames per 2nd utilizing NVIDIA DLSS upscaling innovation. Furthermore, the tech demonstration had no load times at all, which sounds much more intriguing than the console having the ability to run the demonstration at high resolution and smooth framerate.

Associated Story Nintendo Switch 2 Was Shown to Devs During Gamescom; Tech Demos Included Improved Zelda: Breath of the Wild

In the video, NateTheHate likewise discussed the Matrix Awakens Unreal Engine 5 demonstration operating on Nintendo Switch 2, which obviously kept up much better ray tracing than PlayStation 5 and Xbox Series however without ray restoration, which was presented in NVIDIA DLSS 3.5, which isn’t unexpected, thinking about a report from recently did state that the Matrix Awakens demonstration kept up DLSS 3.1 rather of the brand-new variation of the tech. NateTheHate exposed that March 2024 is being chattered a lot about the console, though it is not yet clear if that is the window for the main expose or launch.

The Nintendo Switch 2 console has yet to be formally revealed, however it is reported to release at some point next year. We will keep you upgraded on the brand-new system as quickly as more can be found in on it, so remain tuned for all the most recent news.

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